I chose Castlevania for this assignment because its a great example of both “Sell Adapted Property” and “Built-in Audience”, since it takes a classic video game series and turns it into something way deeper and more cinematic. The original games were all about hunting vampires and fighting monsters, but the Netflix show gives the characters real personalities and emotional weight to them. In Symphony of the Night, when Alucard enters Dracula’s Castle, the scene is quiet and ominous. He’s completely alone, surrounded by gothic ruins and facing off against demons with nothing just his sword. The game doesn’t use dialogue or flashy cutscene, instead, it tells the story through atmosphere, music, and gameplay. You feel the weight of being alone in a. massive, cursed place. In comparison, Trevor and Sypha’s battle against the hell demons in Season 3 of Castlevania show is loud, fastpaced, and full of energy. They fight side by side using magic and weapons in a wild, coordinated battle that feels more like a blockbuster action scene. there’s explosions, and constant movement, making the scene feel very urgent.
My favorite adaptation is obviously arcane, the show tops everything I’ve seen. I was not let down in any of the episodes, it’s visually stunning, every frame looks like a painting, the characters are just so real and like it actually surprises me. Also it doesn’t rely on fan service, which it is lowly rare to come by . And there one I really didn’t enjoy was Death Note, they changed the setting, characters, like light became more of a panicky teen than a genius mastermind. Also some of the animation of him was just so like embarrassing, just eh way he was animated. Also the adaptation was totally rushed and failed to capture the tension of the anime.
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